Skip to content

Deus ex Ludio

Deus ex Ludio published on 3 Comments on Deus ex Ludio


Here’s hoping that translates into “God from the Player.” I love linguistics, but it’s not my strong suit.


I encourage my players to try stuff like what Candor’s doing here. Sure, it’s pretty damn free form, but I think it’s fun, and when players realize they can pull stuff like this, they start looking at every little detail they’re presented. It’s been pretty engaging — at least at my table.

Sera, the DM of the Thieves Can’t comics, is pretty taken aback at what Candor’s trying here because in a lot of ways, Sera represents how I used to be when I ran games. If this happened to me, I’d just roll with it. The “Yes, and” part of the game is more important to me than whether or not a level one boss encounter gets subverted. A network of cowed monsters? Awesome. Betrayal and intrigue at every corner.

I’d be damn careful about her naming NPCs though…

Money Zone

You know what I’m gonna say down here. Our Patreon has cool stuff in it, it’s going to be getting more cool stuff in it as time goes on — secret podcasts, paper minis, and a printed e-zine — so click that link and see what works best for you. And remember, it keeps Zach and me from selling blue for Heisenberg.


This reads like a goddamn jojo episode, it’s just missing the color inversion

One of my characters has a background ability like this because the ability I got from his background would’ve never worked due to his guild being disbanded. The ability is called “I KNOW YOU” I can just point at someone once a session and say “Dave is that you? How the fuck did you get here?” And me and the DM then have to improvise how I know this random person

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.