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I'm super surprised there's no rule 34 Lore-Dom Candor shit out there. And if I am wrong, let me remain ignorant.

Starfall, Page 9


Opportunity Attacks revisited

Opportunity attacks in 5e, in my humble opinion, make combat boring. Disengaging to avoid an Attack of Opportunity (AoO) sacrifices your own action but leaves the enemy’s in-tact, making it one of the worst trades in the game. While the mechanic can create tense...

Starfall Part 2, Page 7

Super Quick Combat Rules

Quick preamble: this is probably system agnostic on some level, but I designed it for 5e. 5e’s design assumes you’re having probably way, way more combat encounters than you actually are, and that you’re playing long enough and quickly enough to resolve those...

Free VTT Tokens

I have created a repository of about 1200 VTT tokens that you guys can use for free. If you don't want to read more, you can just go to this link and grab them: https://www.patreon.com/posts/54992126 Why Tokens? I like them. During 2020, all of my D&D came to a...

Pathfinder 2e on Foundry vtt

I am a huge fan of Foundry VTT. For my purposes, it is the perfect virtual tabletop system. It supports a ton of systems, including the two that I love the best, namely Dungeons & Dragons 5e (DD5E) and Pathfinder 2e (PF2E). A massive part of the appeal of a VTT...

Starfall Part 2, Page 6

oversized weapons

Okay, so we did an info-graphic this week. We like the idea of building a 5e character around over-sized weapons, but the oversized weapons rules in this edition of D&D are helter-skelter at best.This is not about game balance. At all. This is about throwing...

A One Shot

Hey guys, I am working on a major website overhaul, and then it'll be back into Starfall. In the meantime, have a golden oldie from the Patreon archive.

Better Know a Monster: The Mimic

I love the idea that mimics are cryptids to the rest of the world. Adventurers, at least with the players I've known, would be almost universally unpopular -- even when they save the world, they do it out of eyeshot of everyone else, and burn a lot of bridges to get...

The Hobgoblin (and you!)

It's been a hot minute since our last update because I've been dealing with a very sick pet rabbit, and it's leaving me absolutely drained. - This comic arose somewhat naturally out of my Red Hand of Doom group (retooled for 5e). Hobgoblins in 3.5 are just kind of...

The Trade – Page 5 (End)

To celebrate the release of Ricky's Guide to Spooptopia, we did a mini-arc about that setting's most infamous villain. We had fun making this, and it's based on, perhaps, the most dramatic character death I've ever had at a table. I always sub Candor and the gang out...

The Trade – Page 4

The Trade – Page 3

The Trade – Page 2

The Trade – Page 1


Starfall Part 2 – Murderlude

We cut quickly to Keelie, doin' her thing.

Get you that Fauci Ouchie

Seriously, y'all, I miss real dice. Get the vaccine. I got super lucky; I am on my first shot and get my second one in a few days. I'm working at the geological survey right now, and someone basically dropped from the rafters and jabbed my arm. (Well, it was more like...

Thieves Can’t Play Hoard of the Dragon Queen – Zero Session #4

by | Jan 7, 2019 | Comics | 0 comments

Ok, we’re winding up the end of the zero session. If you’re wondering why this hasn’t been anywhere on social media, it’s because I’m waiting to share the entire zero session rather than one comic at a time. They’re… not super meant to be read in isolation, even though I am trying to make each one have at least some kind of framing joke.


This is gonna be fun. I think having the characters more or less follow along on a published adventure will be eye-opening in a lot of ways. My understanding of Hoard of the Dragon Queen is that it’s a little absurd with what it puts the players up against in the first chapter. I’ve DMed the very, very first part before, and it went … well-ish, but that group fell apart because of school a billion and a half years ago. At some point, the fighter fastball-special’d the halfling warlock into a line of pikes, which was funny, but also made the warlock (who was impaled and instantly slain) not super thrilled about showing up again.

It’s important that the halfling’s opinion be taken into account during this maneuver. Ask halflings if they want thrown before you throw them. Don’t necessarily listen to their answers, but definitely ask them and factor that into (at minimum) how fast you throw them and at what angle.

…I’m not prejudiced by the way, even though I don’t advocate throwing gnomes. If you are physically capable of picking up a human with the Lucky feat, for example, or a Divination Wizard, and throwing them, then please, do so. You have a responsibility.


I’m in the middle of making two things for the Arcana Check and neither one of them are currently fit for human consumption. I might cut back the scale of one of them (a document of Gishy subclasses) in favor of releasing something sooner rather than later. The other one, a small campaign setting called Glimmer, is just going to be finished when it’s finished. More on this a bit later on the Patreon blog.


If you’re waiting on Kickstarter stuff, here’s where we are:

Comic Pages: 100%
Map: 85% (needs other assets finished before it can be truly called done.)
Monsters: 10%
Dungeons: 0%
Character Art for Top-Tier Rewards: 15% (and and we think this will be finished by the week’s end.)