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Starfall, Page 9


Opportunity Attacks revisited

Opportunity attacks in 5e, in my humble opinion, make combat boring. Disengaging to avoid an Attack of Opportunity (AoO) sacrifices your own action but leaves the enemy’s in-tact, making it one of the worst trades in the game. While the mechanic can create tense...

Starfall Part 2, Page 7

Super Quick Combat Rules

Quick preamble: this is probably system agnostic on some level, but I designed it for 5e. 5e’s design assumes you’re having probably way, way more combat encounters than you actually are, and that you’re playing long enough and quickly enough to resolve those...

Free VTT Tokens

I have created a repository of about 1200 VTT tokens that you guys can use for free. If you don't want to read more, you can just go to this link and grab them: https://www.patreon.com/posts/54992126 Why Tokens? I like them. During 2020, all of my D&D came to a...

Pathfinder 2e on Foundry vtt

I am a huge fan of Foundry VTT. For my purposes, it is the perfect virtual tabletop system. It supports a ton of systems, including the two that I love the best, namely Dungeons & Dragons 5e (DD5E) and Pathfinder 2e (PF2E). A massive part of the appeal of a VTT...

Starfall Part 2, Page 6

oversized weapons

Okay, so we did an info-graphic this week. We like the idea of building a 5e character around over-sized weapons, but the oversized weapons rules in this edition of D&D are helter-skelter at best.This is not about game balance. At all. This is about throwing...

A One Shot

Hey guys, I am working on a major website overhaul, and then it'll be back into Starfall. In the meantime, have a golden oldie from the Patreon archive.

Better Know a Monster: The Mimic

I love the idea that mimics are cryptids to the rest of the world. Adventurers, at least with the players I've known, would be almost universally unpopular -- even when they save the world, they do it out of eyeshot of everyone else, and burn a lot of bridges to get...

The Hobgoblin (and you!)

It's been a hot minute since our last update because I've been dealing with a very sick pet rabbit, and it's leaving me absolutely drained. - This comic arose somewhat naturally out of my Red Hand of Doom group (retooled for 5e). Hobgoblins in 3.5 are just kind of...

The Trade – Page 5 (End)

To celebrate the release of Ricky's Guide to Spooptopia, we did a mini-arc about that setting's most infamous villain. We had fun making this, and it's based on, perhaps, the most dramatic character death I've ever had at a table. I always sub Candor and the gang out...

The Trade – Page 4

The Trade – Page 3

The Trade – Page 2

The Trade – Page 1


Starfall Part 2 – Murderlude

We cut quickly to Keelie, doin' her thing.

Get you that Fauci Ouchie

Seriously, y'all, I miss real dice. Get the vaccine. I got super lucky; I am on my first shot and get my second one in a few days. I'm working at the geological survey right now, and someone basically dropped from the rafters and jabbed my arm. (Well, it was more like...

The first sign of a good character sheet is that it begins at Chapter One

by | May 29, 2018 | Thieves Can't Kill Goblins | 0 comments

I lied. Keelie’s still dead. Haha.

Long Backstories

I love it when my players know their backstory. I can usually find a way to incorporate it into the story — sometimes by tying bits and pieces of it to plot hooks, sometimes by using other bits and pieces to incentivize certain paths forward — but generally just to make the game feel a little more real.

And I especially love it when that backstory comes in the form of a half-page bulleted list, or perhaps about two pages of prose, at the absolute windiest.

My god, though, Chris, I’m gonna be honest with you man, these high fantasy heptadecologies you write for each character…

Are pretty damn cool! Being creative rocks, reading something that was basically written for me is is awesome, and I’m really, really happy when I’m doing something that someone else wants to participate in so deeply. Still though, maybe add a summary sheet tho so I can save a bit of time. 🙂

Money Zone

This page is going to be colored as we gear up for the Issue Two Kickstarter, which I know I said we weren’t going to do, but a lot has changed and we think we have a lot of great ideas to make it a worthwhile investment of both our time and your money. More news on this in the coming weeks.

Also, the bottom-most parts of these posts are always going to be the money zone. We need, like, and use a lot of money. If you like this comic, consider a voluntary subscription on our Patreon, and check out some of the rewards our subscribers get.