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Always have a dragon ready for when the party splits. That way, you only have to run one group.

Starfall, Page 9


Opportunity Attacks revisited

Opportunity attacks in 5e, in my humble opinion, make combat boring. Disengaging to avoid an Attack of Opportunity (AoO) sacrifices your own action but leaves the enemy’s in-tact, making it one of the worst trades in the game. While the mechanic can create tense...

Starfall Part 2, Page 7

Super Quick Combat Rules

Quick preamble: this is probably system agnostic on some level, but I designed it for 5e. 5e’s design assumes you’re having probably way, way more combat encounters than you actually are, and that you’re playing long enough and quickly enough to resolve those...

Free VTT Tokens

I have created a repository of about 1200 VTT tokens that you guys can use for free. If you don't want to read more, you can just go to this link and grab them: https://www.patreon.com/posts/54992126 Why Tokens? I like them. During 2020, all of my D&D came to a...

Pathfinder 2e on Foundry vtt

I am a huge fan of Foundry VTT. For my purposes, it is the perfect virtual tabletop system. It supports a ton of systems, including the two that I love the best, namely Dungeons & Dragons 5e (DD5E) and Pathfinder 2e (PF2E). A massive part of the appeal of a VTT...

Starfall Part 2, Page 6

oversized weapons

Okay, so we did an info-graphic this week. We like the idea of building a 5e character around over-sized weapons, but the oversized weapons rules in this edition of D&D are helter-skelter at best.This is not about game balance. At all. This is about throwing...

A One Shot

Hey guys, I am working on a major website overhaul, and then it'll be back into Starfall. In the meantime, have a golden oldie from the Patreon archive.

Better Know a Monster: The Mimic

I love the idea that mimics are cryptids to the rest of the world. Adventurers, at least with the players I've known, would be almost universally unpopular -- even when they save the world, they do it out of eyeshot of everyone else, and burn a lot of bridges to get...

The Hobgoblin (and you!)

It's been a hot minute since our last update because I've been dealing with a very sick pet rabbit, and it's leaving me absolutely drained. - This comic arose somewhat naturally out of my Red Hand of Doom group (retooled for 5e). Hobgoblins in 3.5 are just kind of...

The Trade – Page 5 (End)

To celebrate the release of Ricky's Guide to Spooptopia, we did a mini-arc about that setting's most infamous villain. We had fun making this, and it's based on, perhaps, the most dramatic character death I've ever had at a table. I always sub Candor and the gang out...

The Trade – Page 4

The Trade – Page 3

The Trade – Page 2

The Trade – Page 1


Starfall Part 2 – Murderlude

We cut quickly to Keelie, doin' her thing.

Get you that Fauci Ouchie

Seriously, y'all, I miss real dice. Get the vaccine. I got super lucky; I am on my first shot and get my second one in a few days. I'm working at the geological survey right now, and someone basically dropped from the rafters and jabbed my arm. (Well, it was more like...


by | Mar 25, 2019 | Comics | 0 comments

They split the party! OH NOOOoooooooooo!

Well, “don’t split the party” is actually one of the old-guard adages I completely disagree with. If the ranger isn’t scouting ahead and foraging for food, why do you have a ranger? If two things need done at the same time, why not split up? The dungeon master — at least, when I’m the Dungeon Master — isn’t the enemy of the party. The DM is the person setting the difficulty and running the world. It’s that person’s job to make the game playable and to balance the two different cameras, so to speak. Split up? Ok, the enemies have fewer hit-points, or they patrol in fewer numbers, or the rest of the party is close enough to hear the commotion and can get there in (say) two rounds. When it makes sense to split up, do it.

Hell, my current party’s ranger split off with the party to escort an NPC safely home. It was trivial to have a different character meet up with them in town so that he had a place at the table still. It literally made zero since for his ranger not to offer to escort the NPC in the given situation, and that character will catch back up soon(tm).

I’m also never afraid of contriving means of quick (at the table, not necessarily narratively fast) transportation to get people regrouped if they suddenly realize that splitting the party wasn’t helpful the way they thought it would be. I see my role as a DM to be more of a lubricant to the story rather than someone imposing arcane rules and cackling over the charred corpses of people who disobey rules like “Don’t Split The Party,” which, frankly, I don’t see written down in the PHB.

New Job

My new job as a delivery driver is really nice. My afternoons consist of driving around town and listening to music. I also get paid more in tips than I *ever* made as a teacher, so I’ll be able to invest in my own comic again, which will be super nice. I work in the early afternoons though, so that means the comic will now routinely be updating on Monday in the late afternoon / early evening, since Zach’s art schedule can’t really change to suit my work schedule.


I did a test print of the paper minis for our patrons. Those came out decently, and I’ll be sending final files to the printer later tonight. Zach is still illustrating monsters, and has (I think) two left. After that, we have some dungeon maps to create, and then I’ll finally be able to ship these babies out. It will feel amazing. 🙂