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Starfall, Page 9

STARFALL PART 2, PAGE 8

Opportunity Attacks revisited

Opportunity attacks in 5e, in my humble opinion, make combat boring. Disengaging to avoid an Attack of Opportunity (AoO) sacrifices your own action but leaves the enemy’s in-tact, making it one of the worst trades in the game. While the mechanic can create tense...

Starfall Part 2, Page 7

Super Quick Combat Rules

Quick preamble: this is probably system agnostic on some level, but I designed it for 5e. 5e’s design assumes you’re having probably way, way more combat encounters than you actually are, and that you’re playing long enough and quickly enough to resolve those...

Free VTT Tokens

I have created a repository of about 1200 VTT tokens that you guys can use for free. If you don't want to read more, you can just go to this link and grab them: https://www.patreon.com/posts/54992126 Why Tokens? I like them. During 2020, all of my D&D came to a...

Pathfinder 2e on Foundry vtt

I am a huge fan of Foundry VTT. For my purposes, it is the perfect virtual tabletop system. It supports a ton of systems, including the two that I love the best, namely Dungeons & Dragons 5e (DD5E) and Pathfinder 2e (PF2E). A massive part of the appeal of a VTT...

Starfall Part 2, Page 6

oversized weapons

Okay, so we did an info-graphic this week. We like the idea of building a 5e character around over-sized weapons, but the oversized weapons rules in this edition of D&D are helter-skelter at best.This is not about game balance. At all. This is about throwing...

A One Shot

Hey guys, I am working on a major website overhaul, and then it'll be back into Starfall. In the meantime, have a golden oldie from the Patreon archive.

Better Know a Monster: The Mimic

I love the idea that mimics are cryptids to the rest of the world. Adventurers, at least with the players I've known, would be almost universally unpopular -- even when they save the world, they do it out of eyeshot of everyone else, and burn a lot of bridges to get...

The Hobgoblin (and you!)

It's been a hot minute since our last update because I've been dealing with a very sick pet rabbit, and it's leaving me absolutely drained. - This comic arose somewhat naturally out of my Red Hand of Doom group (retooled for 5e). Hobgoblins in 3.5 are just kind of...

The Trade – Page 5 (End)

To celebrate the release of Ricky's Guide to Spooptopia, we did a mini-arc about that setting's most infamous villain. We had fun making this, and it's based on, perhaps, the most dramatic character death I've ever had at a table. I always sub Candor and the gang out...

The Trade – Page 4

The Trade – Page 3

The Trade – Page 2

The Trade – Page 1

Sketches

Starfall Part 2 – Murderlude

We cut quickly to Keelie, doin' her thing.

Get you that Fauci Ouchie

Seriously, y'all, I miss real dice. Get the vaccine. I got super lucky; I am on my first shot and get my second one in a few days. I'm working at the geological survey right now, and someone basically dropped from the rafters and jabbed my arm. (Well, it was more like...

Starfall Map

by | Mar 9, 2020 | Comics, Starfall | 0 comments

I need to head out the door RIGHT NOW, but check this space later tonight for a blog post.

So Paper Minis aren’t really working for us. They’re fun, but we’re not convinced that more than a very small handful of the overall D&D community are using them, especially not compared to pewter, plastic, and other 3D minis — or online tokens. We might make more paper mini packs, depending on how well the previous one sells, but effective immediately, they’re not going to be a part of our Patreon reward structure.

If you have access to paper minis now from our Patreon, you’ll keep that access for as long as you’re a Patron, but we’re not adding more.

We had wanted to split our efforts between comics and games, and it’s just not something we have the collective strength for.

My small splatbooks, like subclasses and rules tweeks, are just going to be free posts. Larger books will find a home on Kickstarter, but only after I’ve fulfilled my obligations with Issue #2 of Thieves Can’t.

Patreon is going to become focused entirely on this comic strip, so that rather than being a campaign that divides our efforts among a bunch of little projects, it becomes a place where our superfans can celebrate with us. We may or may not mirror future patreon content elsewhere for people who do not like that company.

The New Thieves Can’t Patreon Campaign

The $1 patron tier is becoming a special role in our Discord channel. This means access to a private channel, a blue name in chat, and the typical expression of gratitude for supporting us. If I can eventually figure out the tech for it, I’d like this to extend to the comments section here on the site, but my PhP is abysmally limited.

The $5 patron tier is becoming a look ahead. Starting today, Patreon will be a place where we post all of the comics, immediately, as soon as we finish them. There is a timed release feature for those comics to become public, but until their release date, they will only be visible to our $5 backers.

The $10 tier will be for people to put a blurb under the comic. This can be a link to a passion project, a funny [but clean] joke, or something else that we negotiate together. These blurbs will appear at the end of the blog posts made during the tenure of your patronage. There are some rules — it can’t be a place where you sell stuff, for instance. I’m willing to sell advertising space, but that’s something you’d need to reach out to me directly for.

And the $15 dollar tier will become a place where people can download blank PSDs and AI files of the comics. This is great for aspiring artists and cartoonists who want to see how we work, as well as up-and-coming memelords who want a blank high resolution wedge of a character’s face for their own inscrutable purposes. Zach and I will also answer technical questions about how we make stuff at this tier.

None of this is active yet, but look for it, in the words of the Ilwrath, who are TOTALLY returning to their base on the moon, “real soon.”