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*Were* there’s a *wolf* there’s a … uh, ok, a red npc on a griffin I guess, sure, roll initiative.

*Were* there’s a *wolf* there’s a … uh, ok, a red npc on a griffin I guess, sure, roll initiative. published on 2 Comments on *Were* there’s a *wolf* there’s a … uh, ok, a red npc on a griffin I guess, sure, roll initiative.

Of course, the reality of the situation is that my adventures have so much odd-ball crap in them that I’ve slowly been conditioning my players to suck EVERY CLUE THEY CAN FROM THE VERY EARTH before daring to set foot out of the safety of town.

Because, “hah, he’d never throw as boring as a werewolf at us!”

I mean, now I won’t. Now it’s a Werelichpyre. :(((

Also, it’s not your imagination. The strip got a tiny bit bigger. When I export images in Illustrator, the program adds MYSTERIOUS WHITE LINES to the sides of the comics, especially if I size them down after lettering them. No idea why. If I don’t size them down, they’re fine.

I’m very sick of opening Photoshop just so I can crop a line of white pixels off, so grats, the comics are slightly bigger now.

2 Comments

This reminds me of something I saw on Social Media. A group encounters two doors. One door is locked; the other is unlocked (but still closed). A Gargoyle stands between the two doors and says that one door “unleashes Hell”; the other to your required destination. Which door do you go through?

First comment on that? “I punch the Gargoyle in the face. Hard.”

And they say Chaotic Stupid is not an alignment….

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